Articulate Storyline is a rapid development authoring tool to create eLearning courses with a single stand-alone product that does not require computer programming skills. Storyline has the ability to create virtually any type of interaction, conditional interactivity using variables, pre-built interactive objects (such as buttons, hot spots, data entry fields, mouse objects, markers, and lightboxes), screen recordings, and software simulations. In addition, Storyline is easily publishable to iPad and HTML 5.
What You Will Learn
- Planning for effective presentations
- Creating Articulate Storyline Projects
- Adding Multimedia and Interactivity
- Preparing for Publishing
The following is a list of possible topics for you to use as a guide. Your course will be fully customized to your unique goals, workflow, and learning pace. Because every course Workflow Creative teaches is fully customized to each group, the following list of topics to be learned should be considered a guideline, one that will be expanded or altered as required to fit your needs.
- Applying Bloom’s Taxonomy to take your courses beyond textual “lecturing” and learner memorization
- Begin at the end — clarify course objectives and design your course to cover those objectives.
- The importance of creating detailed storyboards and scripts.
Creating Articulate Storyline Projects
- Creating projects from PowerPoint.
- Creating projects from Articulate Quizmaker.
- Creating projects from a template.
- Creating a blank project.
- Working with slide themes, masters, and transitions.
- Scenes, slides, slide notes, and slide properties.
- Working with text, pictures, shapes, and captions.
Adding Multimedia and Interactivity
- Working with audio and video.
- Creating, recording, and inserting screen recordings.
- Working with Flash and Web objects.
- Creating and managing states and layers.
- Adding and managing action triggers.
- Creating and managing advanced actions and variables.
- Adding graded, survey, and freeform questions.
- Managing question options, feedback, branching, and scoring.
Preparing for Publishing
- Setting the Player menu, colors and effects, text labels, and other settings.
- Publishing formats, the process, and options.
- The differences involved in mobile publishing.
- Publishing to Articulate Online.
- Publishing to CD.
- Publishing to a Learning Management System (LMS).
- Publishing to the Web.
- Publishing to Word.